Lecture Pod 05 Interaction Design for smart Devices-Personas
User personas are explained which is explained as hypothetical users based on goals and behavior research methods used to record behavior patterns, goals, skills attitudes and context of which they exist in. Users Personas are analysed and looked at based on age, sex, occupation, hobbies, likes/dislikes, and personal details. These details are looked at to get a better understanding of the possible user persona. Looking at a user persona assists in creating a potentially more specific user base.
In regards to user persona a big audience compared to a smaller audience is analysed, user feedback is discussed explaining that it is important in the development of your project resulting in the end user satisfaction. To determine a user persona, you need to analyse what tasks will the user perform. The devices they are accessing, the reason users are accessing the content, as browse and search are usually applied to satisfy both types of users who either want to just browse or search for specifics. Mental models are looked at which allow the researcher to look at the methods a user may apply to solve an issue. Mental models help in the design process of the project as well as meeting the potential user’s needs.
Artifact Personas are looked at where questions of the product itself this time are used to analysed the product as if it was a person, some of the questions even give the product personality traits. Other research methods such as using experience key words are also used to do this